Experimenting with the Forester precudural tree plugin for Cinema 4D. I also used it for the gras in the short FIFA sequence. You take a sample out of the included asset library and create rocks, trees and all kinds of plants on a procedural basis. You can then adjust them to your needs.
Renderpeople provided the free, rigged and animated “Sophia”. I stylized her with the Cinema 4D R19 Voronoi-Fracture Object and rendered her with Octane. Just a short experiment.
This was an experiment with the realtime animation software iClone 7. I created a bunch of characters with two pictures (side & front view) of my face in iTalk and Character Creator, except of course the lady in black. Then I animated and rendered them, quick and dirty, in iClone. Finallly I composed the shots in After Effects. Evoilà: The Trash-A-Tars came alive.
I have used the software previously on a job for SRF, where I created a simple Avatar of Ueli Schmetzer for the program “Kassensturz”.